Table of Contents

Namespace FrameOfReference.World.Config

Classes

ControlsSettings

Stores settings for the user controls (mouse, keyboard, etc.).

DisplaySettings

Stores display settings (resolution, etc.). Changes here require the engine to be reset.

EditorSettings

Stores settings for the game's editor.

GeneralSettings

Stores general game settings (UI language, difficulty level, etc.).

GraphicsSettings

Stores graphics settings (effect details, etc.). Changes here don't require the engine to be reset.

Settings

Stores settings for the application