Namespace FrameOfReference.World.Config
Classes
- ControlsSettings
Stores settings for the user controls (mouse, keyboard, etc.).
- DisplaySettings
Stores display settings (resolution, etc.). Changes here require the engine to be reset.
- EditorSettings
Stores settings for the game's editor.
- GeneralSettings
Stores general game settings (UI language, difficulty level, etc.).
- GraphicsSettings
Stores graphics settings (effect details, etc.). Changes here don't require the engine to be reset.
- Settings
Stores settings for the application