Table of Contents

Class GeneralSettings

Namespace
FrameOfReference.World.Config
Assembly
FrameOfReference.World.dll

Stores general game settings (UI language, difficulty level, etc.).

public sealed class GeneralSettings
Inheritance
GeneralSettings
Inherited Members
Extension Methods

Fields

AppName

The complete name of the application

public const string AppName = "Frame of Reference"

Field Value

string

AppNameShort

The short version of the application name (used for EXE name, AppModel IDs, etc.)

public const string AppNameShort = "FrameOfReference"

Field Value

string

Properties

ContentDir

Path to the directory to load the game content from

public string? ContentDir { get; set; }

Property Value

string

Language

The current game language

public string? Language { get; set; }

Property Value

string

Events

Changed

Occurs when a setting in this group is changed.

public event Action Changed

Event Type

Action

See Also