Class GeneralSettings
- Namespace
- FrameOfReference.World.Config
- Assembly
- FrameOfReference.World.dll
Stores general game settings (UI language, difficulty level, etc.).
public sealed class GeneralSettings
- Inheritance
-
GeneralSettings
- Inherited Members
- Extension Methods
Fields
AppName
The complete name of the application
public const string AppName = "Frame of Reference"
Field Value
AppNameShort
The short version of the application name (used for EXE name, AppModel IDs, etc.)
public const string AppNameShort = "FrameOfReference"
Field Value
Properties
ContentDir
Path to the directory to load the game content from
public string? ContentDir { get; set; }
Property Value
Language
The current game language
public string? Language { get; set; }
Property Value
Events
Changed
Occurs when a setting in this group is changed.
public event Action Changed