Namespace FrameOfReference.States
Classes
- Benchmark
State while running an automatic performance benchmark.
- InGame
State while a game session is active.
- InGameBase
Common base for states with an active InGamePresenter and pause support.
- MainMenu
State while the main menu is shown.
- Modify
State while a game session is being live-modified.
- SessionStateBase
Common base for states with an active Session and Presenter.