Table of Contents

Class Benchmark

Namespace
FrameOfReference.States
Assembly
FrameOfReference.dll

State while running an automatic performance benchmark.

public class Benchmark : SessionStateBase, IGameState, IDisposable
Inheritance
object
Benchmark
Implements
Inherited Members

Constructors

Benchmark(Game, Action<string>)

public Benchmark(Game game, Action<string> onComplete)

Parameters

game Game
onComplete Action<string>

Methods

Dispose()

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

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public override void Dispose()

Enter()

Called when this state becomes the active state.

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public override void Enter()

Exit()

Called when this state is no longer the active state.

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public override void Exit()