Class Benchmark
- Namespace
- FrameOfReference.States
- Assembly
- FrameOfReference.dll
State while running an automatic performance benchmark.
public class Benchmark : SessionStateBase, IGameState, IDisposable
- Inheritance
-
objectBenchmark
- Implements
- Inherited Members
Constructors
Benchmark(Game, Action<string>)
public Benchmark(Game game, Action<string> onComplete)
Parameters
Methods
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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public override void Dispose()
Enter()
Called when this state becomes the active state.
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public override void Enter()
Exit()
Called when this state is no longer the active state.
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public override void Exit()