Features
An overview of the Engine's features:
- Scene management
- Shader management
- DXSAS support
- Post-screen effects
- Dynamic shader generation
- Asset management
- Virtual filesystem
- Mod support
- Effects
- Water reflections
- Bloom/Glow maps
- Particle systems (with WYSIWYG editor)
- Skinable GUI toolkit
- XML file format (with WYSIWYG editor)
- Lua scripting
- Extendable input system (mouse, keyboard, touch)
- Legacy hardware support (fallback to fixed function pipeline)
- Benchmarking and error reporting
- Render embedded in WinForms or standalone