Class Scene
- Namespace
- OmegaEngine.Graphics
- Assembly
- OmegaEngine.dll
Represents a scene that can be viewed by a Camera.
public sealed class Scene : EngineElement, IDisposable
- Inheritance
-
Scene
- Implements
- Inherited Members
- Extension Methods
Remarks
Constructors
Scene()
public Scene()
Properties
Lights
All light sources affecting the entities in this scene
public ICollection<LightSource> Lights { get; }
Property Value
Positionables
All PositionableRenderables contained within this scene.
public ICollection<PositionableRenderable> Positionables { get; }
Property Value
Remarks
Will be disposed when Dispose() is called.
Skybox
The current Skybox for this scene
public Skybox? Skybox { get; set; }
Property Value
Remarks
Will be disposed when Dispose() is called.