Table of Contents

Class ByteVector4Grid

Namespace
OmegaEngine.Foundation.Geometry
Assembly
OmegaEngine.Foundation.dll

A 2D grid of ByteVector4 values that can be stored in ARGB PNG files.

public class ByteVector4Grid : Grid<ByteVector4>
Inheritance
ByteVector4Grid
Inherited Members
Extension Methods

Constructors

ByteVector4Grid(ByteVector4[,])

Creates a new grid based on an existing array.

public ByteVector4Grid(ByteVector4[,] data)

Parameters

data ByteVector4[,]

Used as the internal array (no defensive copy). Do not modify once passing in!

ByteVector4Grid(int, int)

Creates a new empty grid.

public ByteVector4Grid(int width, int height)

Parameters

width int

The width of the grid (number of values along the X axis).

height int

The height of the grid (number of values along the Y axis).

Methods

GenerateBitmap()

Generates a bitmap representation of the grid.

public override Bitmap GenerateBitmap()

Returns

Bitmap

Load(Stream)

Loads a grid from a PNG stream.

public static ByteVector4Grid Load(Stream stream)

Parameters

stream Stream

Returns

ByteVector4Grid