Class MusicManager
- Namespace
- OmegaEngine.Audio
- Assembly
- OmegaEngine.dll
Manages the playback of Song in the background controlled by themes.
public sealed class MusicManager : IDisposable
- Inheritance
-
MusicManager
- Implements
- Inherited Members
- Extension Methods
Properties
Playing
Is music currently being played?
public bool Playing { get; }
Property Value
Methods
AddSong(string, params string[])
Adds a new song to the list
public void AddSong(string id, params string[] themes)
Parameters
idstringThe file name of the song
themesstring[]The names of all themes the song is associated to
Exceptions
- InvalidOperationException
This song was already loaded.
- IOException
There was a problem loading the song.
Dispose()
Disposes all Songs maintained by this MusicManager
public void Dispose()
~MusicManager()
protected ~MusicManager()
LoadLibrary(string)
Populates the music manager with songs listed in a library file
public void LoadLibrary(string id)
Parameters
idstringThe ID of the library file to load
PlaySong(string)
Plays a specific song
public void PlaySong(string id)
Parameters
idstringThe name of the song to play
PlayTheme(string)
Starts playing random songs from a certain theme
public void PlayTheme(string theme)
Parameters
themestringThe name of the new theme - must not be
null
Stop(bool)
Stops the currently playing song
public void Stop(bool fade)
Parameters
fadeboolTrue to fade out the music instead of immediately cutting it off
SwitchTheme(string?)
Switches to a new theme, but doesn't interrupt the current song
public void SwitchTheme(string? theme)
Parameters
themestringThe name of the new theme; may be
null
Update()
Plays the next song from the current theme (if any) if the last one stopped
public void Update()