Class UniverseBase
- Namespace
- AlphaFramework.World
- Assembly
- AlphaFramework.World.dll
A common base for game worlds (but not a running game). Equivalent to the content of a map file.
public abstract class UniverseBase : IUniverse
- Inheritance
-
UniverseBase
- Implements
- Derived
-
CoordinateUniverse<TCoordinates>
- Inherited Members
- Extension Methods
Properties
GameTime
Total elapsed game time in seconds.
public double GameTime { get; set; }
Property Value
Skybox
The name of the skybox to use for this map; may be null
or empty.
public string? Skybox { get; set; }
Property Value
SourceFile
The map file this world was loaded from.
[Browsable(false)]
public string? SourceFile { get; set; }
Property Value
Remarks
Is not serialized/stored, is set by whatever method loads the universe.
Methods
Save(string)
Saves this CoordinateUniverse<TCoordinates> in a map file.
public virtual void Save(string path)
Parameters
path
stringThe file to save in.
Exceptions
- IOException
A problem occurred while writing the file.
- UnauthorizedAccessException
Write access to the file is not permitted.
Update(double)
Updates the universe.
public virtual void Update(double elapsedGameTime)
Parameters
elapsedGameTime
doubleHow much game time in seconds has elapsed since this method was last called.
Events
SkyboxChanged
Occurs when Skybox was changed.
public event Action? SkyboxChanged