Table of Contents

Class CameraState<TCoordinates>

Namespace
AlphaFramework.World.Positionables
Assembly
AlphaFramework.World.dll

Stores the position and direction of the camera in the game.

public class CameraState<TCoordinates> : Positionable<TCoordinates>, ICloneable, IChangeNotify<Positionable<TCoordinates>> where TCoordinates : struct

Type Parameters

TCoordinates

Data type for storing position coordinates of objects in the game world.

Inheritance
Positionable<TCoordinates>
CameraState<TCoordinates>
Implements
Derived
Inherited Members
Extension Methods

Properties

Radius

The camera's distance from the focused position.

public float Radius { get; set; }

Property Value

float

Rotation

The horizontal rotation of the view direction in degrees.

public float Rotation { get; set; }

Property Value

float

See Also