Namespace AlphaFramework.World.Positionables
Classes
- BenchmarkPoint<TCoordinates>
A marker that controls camera positions for the benchmark mode of the game.
- CameraState<TCoordinates>
Stores the position and direction of the camera in the game.
- EntityBase<TCoordinates, TTemplate>
A common base class for Positionable<TCoordinates> whose behaviour and graphical representation is controlled by components.
- Positionable<TCoordinates>
An object that can be positioned in the game world.
- Water
A water plane spanning a certain part of the Terrain<TTemplate>.
Interfaces
- ITemplated
An interface to elements that are based on a named template.
- IUpdateable
A Positionable<TCoordinates> that updates itself on each frame.