Struct PositionNormalColored
- Namespace
- OmegaEngine.Graphics.VertexDecl
- Assembly
- OmegaEngine.dll
A fixed-function vertex format that stores position, normals and color. Using this format hints the engine that that lighting is to be used.
public struct PositionNormalColored
- Inherited Members
Constructors
PositionNormalColored(Vector3, Vector3, int)
A fixed-function vertex format that stores position, normals and color. Using this format hints the engine that that lighting is to be used.
public PositionNormalColored(Vector3 position, Vector3 normal, int color)
Parameters
positionVector3The position of the vertex in entity-space
normalVector3The normal of the vertex in entity-space
colorintThe color of the vertex
Fields
Color
The color of the vertex
public int Color
Field Value
Format
The fixed-function format of this vertex structure.
public const VertexFormat Format = PositionNormal | Diffuse
Field Value
- VertexFormat
Normal
The normal of the vertex in entity-space
public Vector3 Normal
Field Value
- Vector3
Position
The position of the vertex in entity-space
public Vector3 Position
Field Value
- Vector3
Methods
ToString()
Returns the fully qualified type name of this instance.
public override string ToString()
Returns
- string
The fully qualified type name.