Struct PositionColored
- Namespace
- OmegaEngine.Graphics.VertexDecl
- Assembly
- OmegaEngine.dll
A fixed-function vertex format that stores position and color. Using this format hints the engine that that no lighting is to be used.
public struct PositionColored
- Inherited Members
- Extension Methods
Constructors
PositionColored(Vector3, int)
Creates a new positioned, colored vertex
public PositionColored(Vector3 position, int color)
Parameters
position
Vector3The position of the vertex in entity-space
color
intThe color of the vertex
PositionColored(float, float, float, int)
Creates a new positioned, colored vertex
public PositionColored(float xvalue, float yvalue, float zvalue, int color)
Parameters
xvalue
floatThe X-component of the position of the vertex in entity-space
yvalue
floatThe Y-component of the position of the vertex in entity-space
zvalue
floatThe Z-component of the position of the vertex in entity-space
color
intThe color of the vertex
Fields
Color
The color of the vertex
public int Color
Field Value
Format
The fixed-function format of this vertex structure.
public const VertexFormat Format = Position | Diffuse
Field Value
- VertexFormat
Position
The position of the vertex in entity-space
public Vector3 Position
Field Value
- Vector3
StrideSize
The length of this vertex structure in bytes.
public const int StrideSize = 16
Field Value
Properties
X
The X-component of the position of the vertex in entity-space
public float X { get; set; }
Property Value
Y
The Y-component of the position of the vertex in entity-space
public float Y { get; set; }
Property Value
Z
The Z-component of the position of the vertex in entity-space
public float Z { get; set; }
Property Value
Methods
ToString()
Returns the fully qualified type name of this instance.
public override string ToString()
Returns
- string
The fully qualified type name.