Table of Contents

Class PostRadialBlurShader

Namespace
OmegaEngine.Graphics.Shaders
Assembly
OmegaEngine.dll

A post-screen shader that blurs the view radially.

public class PostRadialBlurShader : PostShader, IDisposable
Inheritance
PostRadialBlurShader
Implements
Inherited Members
Extension Methods

Properties

BlurCenter

The center/origin of the radial blur effect

public Vector2 BlurCenter { get; set; }

Property Value

Vector2

BlurStart

The minimum range at which to start blur sampling - values between 0 and 10

public float BlurStart { get; set; }

Property Value

float

BlurWidth

How wide a blur sampling is - higher value = more blurry image - values between -1 and 1

public float BlurWidth { get; set; }

Property Value

float

MinShaderModel

The minimum shader model version required to use this shader

public static Version MinShaderModel { get; }

Property Value

Version

Methods

OnEngineSet()

Hook that is called when Engine is set for the first time.

protected override void OnEngineSet()