Class PostRadialBlurShader
- Namespace
- OmegaEngine.Graphics.Shaders
- Assembly
- OmegaEngine.dll
A post-screen shader that blurs the view radially.
public class PostRadialBlurShader : PostShader, IDisposable
- Inheritance
-
PostRadialBlurShader
- Implements
- Inherited Members
- Extension Methods
Properties
BlurCenter
The center/origin of the radial blur effect
public Vector2 BlurCenter { get; set; }
Property Value
- Vector2
BlurStart
The minimum range at which to start blur sampling - values between 0 and 10
public float BlurStart { get; set; }
Property Value
BlurWidth
How wide a blur sampling is - higher value = more blurry image - values between -1 and 1
public float BlurWidth { get; set; }
Property Value
MinShaderModel
The minimum shader model version required to use this shader
public static Version MinShaderModel { get; }
Property Value
Methods
OnEngineSet()
Hook that is called when Engine is set for the first time.
protected override void OnEngineSet()