Table of Contents

Class PostHaloShader

Namespace
OmegaEngine.Graphics.Shaders
Assembly
OmegaEngine.dll

A post-screen shader that adds shining halos around objects in the scene.

public class PostHaloShader : PostShader, IDisposable
Inheritance
PostHaloShader
Implements
Inherited Members
Extension Methods

Properties

GlowColor

The color of the halo

public Color GlowColor { get; set; }

Property Value

Color

Glowness

How strong the halo shall glow - values between 0 and 3

public float Glowness { get; set; }

Property Value

float

MinShaderModel

The minimum shader model version required to use this shader

public static Version MinShaderModel { get; }

Property Value

Version

Methods

OnEngineSet()

Hook that is called when Engine is set for the first time.

protected override void OnEngineSet()