Class PostHaloShader
- Namespace
- OmegaEngine.Graphics.Shaders
- Assembly
- OmegaEngine.dll
A post-screen shader that adds shining halos around objects in the scene.
public class PostHaloShader : PostShader, IDisposable
- Inheritance
-
PostHaloShader
- Implements
- Inherited Members
- Extension Methods
Properties
GlowColor
The color of the halo
public Color GlowColor { get; set; }
Property Value
Glowness
How strong the halo shall glow - values between 0 and 3
public float Glowness { get; set; }
Property Value
MinShaderModel
The minimum shader model version required to use this shader
public static Version MinShaderModel { get; }
Property Value
Methods
OnEngineSet()
Hook that is called when Engine is set for the first time.
protected override void OnEngineSet()