Enum SurfaceEffect
- Namespace
- OmegaEngine.Graphics.Renderables
- Assembly
- OmegaEngine.dll
public enum SurfaceEffect
- Extension Methods
Fields
Depth = 4
Output the depth (Z-buffer) value as a grayscale color
FixedFunction = 1
Use the fixed-function pipeline for lighting
Glow = 3
Output the glow colors without any lighting
Plain = 0
Apply no lighting or other surface effects
Shader = 2
Apply SurfaceShader for lighting and other surface effects