Table of Contents

Enum SurfaceEffect

Namespace
OmegaEngine.Graphics.Renderables
Assembly
OmegaEngine.dll
public enum SurfaceEffect
Extension Methods

Fields

Depth = 4

Output the depth (Z-buffer) value as a grayscale color

FixedFunction = 1

Use the fixed-function pipeline for lighting

Glow = 3

Output the glow colors without any lighting

Plain = 0

Apply no lighting or other surface effects

Shader = 2

Apply SurfaceShader for lighting and other surface effects

See Also