Table of Contents

Class GameBase.GameForm

Namespace
OmegaEngine
Assembly
OmegaEngine.dll

An internal Windows Form to use as Engine render target with mouse+keyboard event handling

protected class GameBase.GameForm : TouchForm, IDropTarget, ISynchronizeInvoke, IWin32Window, IBindableComponent, IComponent, IDisposable, IContainerControl, ITouchControl
Inheritance
GameBase.GameForm
Implements
Inherited Members
Extension Methods

Constructors

GameForm()

public GameForm()

Methods

WndProc(ref Message)

Processes Windows messages.

protected override void WndProc(ref Message m)

Parameters

m Message

The Windows Message to process.

Events

WindowMessage

Occurs when a window message is to be processed

public event MessageEventHandler? WindowMessage

Event Type

MessageEventHandler

See Also