Namespace OmegaEngine.Foundation.Light
Data structures describing lighting concepts such as color, attenuation and reflection.
Classes
- ColorUtils
Convert colors to different formats, interpolate, invert, ...
Structs
- Attenuation
Factors describing the attenuation of light intensity over distance.
- ColorCorrection
Color correction values for use in post-processing.
- XColor
Stores ARGB-colors as byte values but also surfaces them as float values.
Enums
- WaterEffectsType
The effects to be display on water (e.g. reflections).