Class AngleEditor
- Namespace
- OmegaEngine.Foundation.Design
- Assembly
- OmegaEngine.Foundation.dll
An editor that can be associated with float
properties representing angles between 0 and 360 degrees. Uses AngleControl.
public class AngleEditor : FloatEditor
- Inheritance
-
AngleEditor
- Inherited Members
- Extension Methods
Methods
EditValue(float, FloatRangeAttribute, IWindowsFormsEditorService)
Displays the UI to edit the float
value.
protected override float EditValue(float value, FloatRangeAttribute range, IWindowsFormsEditorService editorService)
Parameters
value
floatThe current value.
range
FloatRangeAttributeThe range of valid values the user can select.
editorService
IWindowsFormsEditorServiceThe editor service used to display the dropdown control.
Returns
- float
The value set by the user.
EditValue(float, IWindowsFormsEditorService)
Displays the UI to edit the float
value.
protected override float EditValue(float value, IWindowsFormsEditorService editorService)
Parameters
value
floatThe current value.
editorService
IWindowsFormsEditorServiceThe editor service used to display the dropdown control.
Returns
- float
The value set by the user.
GetPaintValueSupported(ITypeDescriptorContext?)
Indicates whether the specified context supports painting a representation of an object's value within the specified context.
public override bool GetPaintValueSupported(ITypeDescriptorContext? context)
Parameters
context
ITypeDescriptorContextAn ITypeDescriptorContext that can be used to gain additional context information.
Returns
- bool
true if PaintValue(object, Graphics, Rectangle) is implemented; otherwise, false.
PaintValue(PaintValueEventArgs)
Paints a representation of the value of an object using the specified PaintValueEventArgs.
public override void PaintValue(PaintValueEventArgs e)
Parameters
e
PaintValueEventArgsA PaintValueEventArgs that indicates what to paint and where to paint it.