Table of Contents

Class DebugConsole

Namespace
OmegaEngine
Assembly
OmegaEngine.dll

Provides a generic debug console powered by the Log system and Lua scripting.

public class DebugConsole : Form, IDropTarget, ISynchronizeInvoke, IWin32Window, IBindableComponent, IComponent, IDisposable, IContainerControl
Inheritance
object
MarshalByRefObject
DebugConsole
Implements
Inherited Members

Constructors

DebugConsole()

Creates a new debug console.

public DebugConsole()

Properties

Lua

The Lua environment used for executing commands.

public Lua Lua { get; }

Property Value

Lua

Methods

Dispose(bool)

Clean up any resources being used.

protected override void Dispose(bool disposing)

Parameters

disposing bool

true if managed resources should be disposed; otherwise, false.