Class DebugConsole
- Namespace
- OmegaEngine
- Assembly
- OmegaEngine.dll
Provides a generic debug console powered by the Log system and Lua scripting.
public class DebugConsole : Form, IDropTarget, ISynchronizeInvoke, IWin32Window, IBindableComponent, IComponent, IDisposable, IContainerControl
- Inheritance
-
objectMarshalByRefObjectDebugConsole
- Implements
- Inherited Members
Constructors
DebugConsole()
Creates a new debug console.
public DebugConsole()
Properties
Lua
The Lua environment used for executing commands.
public Lua Lua { get; }
Property Value
- Lua
Methods
Dispose(bool)
Clean up any resources being used.
protected override void Dispose(bool disposing)
Parameters
disposingbooltrue if managed resources should be disposed; otherwise, false.