Table of Contents

Interface IAudio

Namespace
OmegaEngine.Audio
Assembly
OmegaEngine.dll

Represents an asset that can playback audio.

public interface IAudio

Properties

Looping

Is this sound set to loop?

bool Looping { get; }

Property Value

bool

Playing

Is this sound currently being played?

bool Playing { get; }

Property Value

bool

Volume

The playback volume for the asset.

int Volume { get; set; }

Property Value

int

Methods

StartPlayback(bool)

Starts the asset playback.

void StartPlayback(bool looping)

Parameters

looping bool

StopPlayback()

Stops the asset playback.

void StopPlayback()