Class Resources
- Namespace
- AlphaFramework.Editor.Properties
- Assembly
- AlphaFramework.Editor.dll
A strongly-typed resource class, for looking up localized strings, etc.
public class Resources
- Inheritance
-
Resources
- Inherited Members
- Extension Methods
Properties
AutoSavePendingChanges
Looks up a localized string similar to The changes you have made will be saved, so that they will actually become visible..
public static string AutoSavePendingChanges { get; }
Property Value
BadGraphics
Looks up a localized string similar to This application is not supported by your graphics card..
public static string BadGraphics { get; }
Property Value
Cancel
Looks up a localized string similar to Cancel.
public static string Cancel { get; }
Property Value
CloseModForLangChange
Looks up a localized string similar to For the new language to become effective everywhere, this Mod needs to be closed. Continue? All open files will be closed. You will be able to save your work first..
public static string CloseModForLangChange { get; }
Property Value
CloseModForLangChangeNo
Looks up a localized string similar to Don't close Mod Leave the Mod open and apply the language change only partially for now.
public static string CloseModForLangChangeNo { get; }
Property Value
CloseModForLangChangeYes
Looks up a localized string similar to Close Mod Close the Mod and apply the language change everywhere.
public static string CloseModForLangChangeYes { get; }
Property Value
CopyCopy
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap CopyCopy { get; }
Property Value
CreateButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap CreateButton { get; }
Property Value
Culture
Overrides the current thread's CurrentUICulture property for all resource lookups using this strongly typed resource class.
public static CultureInfo Culture { get; set; }
Property Value
CutButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap CutButton { get; }
Property Value
DataImported
Looks up a localized string similar to The external data was successfully imported..
public static string DataImported { get; }
Property Value
DeleteButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap DeleteButton { get; }
Property Value
DeleteCheckedEntries
Looks up a localized string similar to Do you want delete the {0} checked entries? Note: This is not necessarily the currently selected one..
public static string DeleteCheckedEntries { get; }
Property Value
DeleteSelectedEntry
Looks up a localized string similar to Do you want delete the currently selected entry? {0}.
public static string DeleteSelectedEntry { get; }
Property Value
DirectXMissing
Looks up a localized string similar to The required version of DirectX is not installed on your computer..
public static string DirectXMissing { get; }
Property Value
DirectoryNotCreatable
Looks up a localized string similar to The directory could not be created..
public static string DirectoryNotCreatable { get; }
Property Value
DirectoryNotEmpty
Looks up a localized string similar to The selected directory is not empty. Use it anyway?.
public static string DirectoryNotEmpty { get; }
Property Value
DirectoryNotEmptyCancel
Looks up a localized string similar to Cancel Choose a different directory.
public static string DirectoryNotEmptyCancel { get; }
Property Value
DirectoryNotEmptyContinue
Looks up a localized string similar to Continue Use this directory anyway (not recommended!).
public static string DirectoryNotEmptyContinue { get; }
Property Value
DownButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap DownButton { get; }
Property Value
Editor
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap Editor { get; }
Property Value
EnterTemplateName
Looks up a localized string similar to Please enter a name for the template..
public static string EnterTemplateName { get; }
Property Value
ExportCheckedEntries
Looks up a localized string similar to Do you want export the {0} checked entries? Note: This is not necessarily the currently selected one..
public static string ExportCheckedEntries { get; }
Property Value
ExportSelectedEntry
Looks up a localized string similar to Do you want export the currently selected entry? {0}.
public static string ExportSelectedEntry { get; }
Property Value
FailedReadArchives
Looks up a localized string similar to Failed to read game content archives..
public static string FailedReadArchives { get; }
Property Value
FileAlreadyOpen
Looks up a localized string similar to This file is already open..
public static string FileAlreadyOpen { get; }
Property Value
FileDamaged
Looks up a localized string similar to The file is damaged or in an invalid format..
public static string FileDamaged { get; }
Property Value
FileNotFound
Looks up a localized string similar to This file could not be found:.
public static string FileNotFound { get; }
Property Value
FileNotLoadable
Looks up a localized string similar to An error occurred while loading the file..
public static string FileNotLoadable { get; }
Property Value
FileNotSavable
Looks up a localized string similar to An error occurred while saving the file..
public static string FileNotSavable { get; }
Property Value
FunctionNotAvaialble
Looks up a localized string similar to This function isn't available yet..
public static string FunctionNotAvaialble { get; }
Property Value
GameEXENotFound
Looks up a localized string similar to The game EXE could not be found..
public static string GameEXENotFound { get; }
Property Value
GoButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap GoButton { get; }
Property Value
ImportExportButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap ImportExportButton { get; }
Property Value
Information
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap Information { get; }
Property Value
InvalidDirectoryPath
Looks up a localized string similar to The directory path is invalid..
public static string InvalidDirectoryPath { get; }
Property Value
InvalidFilePath
Looks up a localized string similar to The file path is invalid..
public static string InvalidFilePath { get; }
Property Value
InvalidInput
Looks up a localized string similar to The entered data is invalid..
public static string InvalidInput { get; }
Property Value
KeyAlreadyPresent
Looks up a localized string similar to The key was already present in the dictionary..
public static string KeyAlreadyPresent { get; }
Property Value
Loading
Looks up a localized string similar to Loading....
public static string Loading { get; }
Property Value
MissingModName
Looks up a localized string similar to You must enter a mod name..
public static string MissingModName { get; }
Property Value
MissingStorageLocation
Looks up a localized string similar to You must enter a storage location..
public static string MissingStorageLocation { get; }
Property Value
ModPackaged
Looks up a localized string similar to The mod was successfully packaged into a auto-installable file..
public static string ModPackaged { get; }
Property Value
NameInUse
Looks up a localized string similar to This name is already in use..
public static string NameInUse { get; }
Property Value
NoKeep
Looks up a localized string similar to No, keep.
public static string NoKeep { get; }
Property Value
NotFoundGameContentDir
Looks up a localized string similar to The game content directory could not be found..
public static string NotFoundGameContentDir { get; }
Property Value
NotFoundModContentDir
Looks up a localized string similar to The mod directory could not be found..
public static string NotFoundModContentDir { get; }
Property Value
OK
Looks up a localized string similar to OK.
public static string OK { get; }
Property Value
PackageOutsideMod
Looks up a localized string similar to The package file must be created outside of the mod directory..
public static string PackageOutsideMod { get; }
Property Value
PartialDataArrayDimensionsNotEqual
Looks up a localized string similar to The dimensions of the oldPartialData and newPartialData arrays must be equal..
public static string PartialDataArrayDimensionsNotEqual { get; }
Property Value
PasteButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap PasteButton { get; }
Property Value
RedoButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap RedoButton { get; }
Property Value
RefreshButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap RefreshButton { get; }
Property Value
RenameButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap RenameButton { get; }
Property Value
ResourceManager
Returns the cached ResourceManager instance used by this class.
public static ResourceManager ResourceManager { get; }
Property Value
RunButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap RunButton { get; }
Property Value
SaveButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap SaveButton { get; }
Property Value
SaveChanges
Looks up a localized string similar to Do you want to save the changes you made?.
public static string SaveChanges { get; }
Property Value
SaveChangesNo
Looks up a localized string similar to &Don't save Ignore the not saved changes.
public static string SaveChangesNo { get; }
Property Value
SaveChangesYes
Looks up a localized string similar to &Save Save the file and then close.
public static string SaveChangesYes { get; }
Property Value
SavedFile
Looks up a localized string similar to The file was saved successfully..
public static string SavedFile { get; }
Property Value
SearchButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap SearchButton { get; }
Property Value
Select
Looks up a localized string similar to Select {0}:.
public static string Select { get; }
Property Value
StoreCameraPerspective
Looks up a localized string similar to This will store the current camera perspective as the startup value for this map..
public static string StoreCameraPerspective { get; }
Property Value
StoreCameraPerspectiveCancel
Looks up a localized string similar to Keep previous perspective.
public static string StoreCameraPerspectiveCancel { get; }
Property Value
StoreCameraPerspectiveOK
Looks up a localized string similar to Set as new startup perspective.
public static string StoreCameraPerspectiveOK { get; }
Property Value
TemplateSelection
Looks up a localized string similar to Template selection.
public static string TemplateSelection { get; }
Property Value
TestInGame
Looks up a localized string similar to You are about to launch the game using the current Mod. Please first ensure that you have saved all changes, so that they will actually become visible..
public static string TestInGame { get; }
Property Value
TestInGameContinue
Looks up a localized string similar to &Continue Launch the game.
public static string TestInGameContinue { get; }
Property Value
TestInGameContinueSave
Looks up a localized string similar to &Save and Continue Save the file and launch the game.
public static string TestInGameContinueSave { get; }
Property Value
TestInGameMap
Looks up a localized string similar to You are about to launch the game and open the current map..
public static string TestInGameMap { get; }
Property Value
UndoButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap UndoButton { get; }
Property Value
UpButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap UpButton { get; }
Property Value
ValidateButton
Looks up a localized resource of type System.Drawing.Bitmap.
public static Bitmap ValidateButton { get; }
Property Value
YesDelete
Looks up a localized string similar to Yes, delete.
public static string YesDelete { get; }